Showing posts with label Graphic Novel. Show all posts
Showing posts with label Graphic Novel. Show all posts

Monday, December 4, 2023

Review: MARVEL-VERSE: AMERICA CHAVEZ

MARVEL-VERSE: AMERICA CHAVEZMARVEL-VERSE: AMERICA CHAVEZ by Kieron Gillen
My rating: 3 of 5 stars

This is a 3-star DNF review.

I don't recall why I picked up this book. Someone was mentioning America Chavez as an underutilized character. I thought I'd give it a shot.

I enjoyed the artwork. It was pretty standard Marvel art. I enjoy standard Marvel art.

The story was OK. Not great, but enough that I'd usually keep moving on.

America has two moms. Ok.

Then there are two male characters that seem into each other. Ok.

Then America goes into a house flying a rainbow flag - to have a make-out session with her girlfriend.

A couple of those elements and I'd have continued on. Everyone has to make room for everyone else. But the book was turning into an identitarian screed bent on excluding non-gay characters while hiding behind the tatters of a superhero story.

Moving onto something better as quickly as possible. Dorothy Parker can have her fun.

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Monday, July 12, 2021

2021 Hugo Awards - Best Graphic Novel

Once & Future vol. 1: The King Is Undead, written by Kieron Gillen, Illustrated by Dan Mora, colored by Tamra Bonvillain, lettered by Ed Dukeshire (BOOM! Studios) - An innovative twist on the Arthurian legends in all their guises.  Great art.  Thoroughly engaging storyline.

Monstress, vol. 5: Warchild, Author: Marjorie Liu, Artist: Sana Takeda (Image Comics) - Liu and Takeda continue their series in style.  There were very few moments where I felt that I was missing something important from the volumes that I had not read.

Ghost-Spider vol. 1: Dog Days Are Over, Author: Seanan McGuire, Artist: Takeshi Miyazawa and Rosi Kämpe (Marvel) - Classic Marvel art style. Good story.  Not exactly groundbreaking work, but still very enjoyable.

DIE, Volume 2: Split the Party, written by Kieron Gillen and Stephanie Hans, letters by Clayton Cowles (Image Comics) - Further adventures of people that end up playing D&D for real.  Several mini-plots.  A derivative plot culdesac involving Charlotte Bronte and her siblings.  Good art.  Decent story.  Too much of the plot is dependent on knowledge of the past volume.

No Award 

Parable of the Sower: A Graphic Novel Adaptation, written by Octavia Butler, adapted by Damian Duffy, illustrated by John Jennings (Harry N. Abrams) - Marginal art.  I don't think the original work by Ms. Butler translates as well into the graphic novel format.  At least in this case there was a lot of telling and not as much showing.  I dropped out about a third of the way through due to the style of the graphic novel, but am now inspired to read the original book.

Invisible Kingdom, vol 2: Edge of Everything, Author: G. Willow Wilson, Artist: Christian Ward (Dark Horse Comics) - Unremarkable art.  Unmemorable story.  Not worthy of consideration for this award.

Sunday, September 6, 2020

Review: Battle Born: Lapis Lazuli

Battle Born: Lapis Lazuli Battle Born: Lapis Lazuli by Maximilian Uriarte
My rating: 5 of 5 stars

If you thought that Max's The White Donkey was good, then get ready. This new book is a tour de force view of the Marine Corps, the war in Afghanistan, and how there isn't any situation that is defined by a single feature.

The artwork is gorgeous. Pages will go by with subtle and meaningful shifts in the image that heighten the tension of the story without a single word on any page.

The dialog is tight and accurate. The story covers many aspects of life in general as well as life in the Corps in particular.

This is the single best graphic work to be issued this year.

Do....no.....miss....it.

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Friday, March 29, 2019

Review: Gideon Falls Vol. 1: The Black Barn

Gideon Falls Vol. 1: The Black Barn Gideon Falls Vol. 1: The Black Barn by Jeff Lemire
My rating: 4 of 5 stars

A first-rate start to the series. Lots of flawed characters that want to be redeemed. Excellent artwork. Sub-plots and incompletely revealed characters that will certainly lead to interesting arcs in the future.

Definitely one to follow in the future.

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Review: Infinite Dark Vol. 1

Infinite Dark Vol. 1 Infinite Dark Vol. 1 by Ryan Cady
My rating: 3 of 5 stars

The premise sounded interesting. A last outpost of humanity. "Something is out there." A steep Lovecraftian vibe.

And while the artwork was pretty good, the execution of the text just wasn't there. Got to the end of the book and just didn't feel like there was any connection to any of the characters.

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Monday, October 22, 2018

Review: Paper Girls, Vol. 3

Paper Girls, Vol. 3 Paper Girls, Vol. 3 by Brian K. Vaughan
My rating: 4 of 5 stars

Another great entry in this series. Top-notch writing and great artwork combine to tell an unusual tale of gritting and determined young girls surviving in a world gone sideways.

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Review: Saga, Vol. 7

Saga, Vol. 7 Saga, Vol. 7 by Brian K. Vaughan
My rating: 3 of 5 stars

The artwork is good, but not really all that great.

The story continues to be a pedantic tale of human sexuality with some sci-fi/fantasy tropes slathered on.

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Review: Low, Vol. 1: The Delirium of Hope

Low, Vol. 1: The Delirium of Hope Low, Vol. 1: The Delirium of Hope by Rick Remender
My rating: 5 of 5 stars

Our sun will eventually expand until it consumes our entire solar system. What will humanity do in those final few years as the sun slowly expands towards our orbit? Will we seek a new home? What if the search isn't over, but we have to hide? Where can we hide?

We can go....Low. Deep into the depths of the ocean.

Fantastic artwork and writing present a tale of humanity where optimism and hope fuel our final efforts to escape the coming conflagration in a world where optimism and hope are in short supply.

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Review: Blackbird #1

Blackbird #1 Blackbird #1 by Sam Humphries
My rating: 5 of 5 stars

Great start to a new series. Looking forward to where the author and artist want to go next.

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Review: Redlands, Vol. 1

Redlands, Vol. 1 Redlands, Vol. 1 by Jordie Bellaire
My rating: 5 of 5 stars

Going on my Hugo nomination ballot for 2019. It was that good. Great art. Great story arc.

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Monday, June 11, 2018

2018 Hugo Graphic Novel


Updated as I complete and rank each entry in this year's Graphic Novel competition for the Hugo Awards.

  • Monstress - Volume 2 - Yet another great entry from this team.  The artwork is awesome and the story is fantastic.  Most importantly, they didn't let the sub-text step in front of the text.
  • Black Bolt - Volume 1 Hard Times - Wonderful artwork, compelling narratives, and engaging characters.  This was very hard to put down.  What separated Black Bolt from Paper Girls was that the story didn't need an explanation that only existed in other works and the art was just a touch grander.
  • Paper Girls - Volume 3 - Although this is the third volume, the team does a good job of getting the reader up to speed.  The characters, as always, are very engaging.  The plotlines keep the reader interested.  The artwork is good, but not quite as good as Monstress or Black Bolt.  Glad to see this series back as a contender.
  • No Award
  • Saga Volume 7 - Yet again, the authors seem intent on letting the subtext of their story bleed over the genre-related presentation.  It ended up seeming to me that they had a perspective to present and slathered on a layer of science-fantasium over the top of their narrative.
  • Bitch Planet - Volume 2 - A classic example of letting the sub-text get in front of the text.  Uninspiring artwork.  And quite frankly the sci-fi elements seem like they are splashed on as an afterthought.  I didn't bother finishing it.
  • My Favorite Thing is Monsters 1 - Artwork that borders on awesome and "meh" in turns.  I got a quarter way through it and couldn't really discern much of a plot.  The artwork, in particular, reminded me of some of Frank Cho's fine-line art efforts.  If all of the artwork had been at that level, then I might have invested more time in the book. 

Monday, January 1, 2018

Review: Red Sonja: Unchained, Volume One

Red Sonja: Unchained, Volume One Red Sonja: Unchained, Volume One by Peter V. Brett
My rating: 5 of 5 stars

This is a solid 5-star review.

This is a stand-alone series about Robert E. Howard's Red Sonja. In this story. Sonja's trademark bikini chain mail is broken and needs to be repaired. In the interim, Sonja ends up wearing the blue fur pelt of a demon that she has killed.

This is a straightforward sword and sorcery tale that is an earnest homage to RE Howard and his characters. The artwork is top notch as is the writing. I learned about this book while attending an author event for Peter V. Brett. I had no idea that he has written it.

The writing, in particular, is noteworthy as it works on two levels. The primary story is well crafted. At the same time, there are undertones that the reader can enjoy if they are so inclined. One of those undertones has to do with Sonja being portrayed in sexy armor that would be pointless in a real sword fight. She was created to give largely male readers a little more flesh to look at.

The side observations on that issue acknowledge that we are living in the 21st century where women are more than eye candy while at the same time not being dismissive to readers that frankly enjoy the eye candy. It is a subtle and sophisticated treatment of that issue.

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Review: Injection, Vol. 2

Injection, Vol. 2 Injection, Vol. 2 by Warren Ellis
My rating: 5 of 5 stars

This is a solid 5-star review.

The saga of the Injection continues. The Injection is a sort of artificial intelligence that exists within computers but is able to manifest itself in the real world. The manifestations may be physical, spiritual, on this plane of existence or another, or some combination of all three.

Instead of following the characters from Injection #1 forward, we get to see the Injection operating in a different way as it continues to figure out how humanity functions.

Great art. Great writing. A series that is worth your time.

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Sunday, July 23, 2017

Hugo 2017 Graphic Novels

Unfortunately, I was unable to read all of the graphic story nominees before voting closed this year.

I had previously read Monstress and was very taken by it.  I feel that in terms of art and storytelling, Monstress is a first rate piece of work that is worthy of the award.

So I voted for Monstress and didn't vote for anything else.  There were one or two other categories where I was familiar with one of the works but didn't think I could in good conscience only vote for it when I had not read/heard/seen the other nominees.  Monstress is definitely first class material.

Had I voted in time, this is how my ballot would have looked.

1.  Monstress - Volume One (The only vote actually cast)

Great art.  Great storytelling.  A unique perspective that is heavily influenced by Japanese anime.  (Is that a redundant phrase?)  One aspect of the story that I like is that women hold the positions of power in this fictional world.  The author doesn't explain it.  She doesn't lace the dialog with arsenic laden commentary suggesting many and varied deficiencies in men.  The women here have power.  Deal with it.

Hurrah!  Finally, an author that can get off of their gender studies soap box and just create something entertaining while remaining true to their perspective.

Straightforward story telling coupled with great art and inventive world building make this series a clear winner.

2.  The Vision - Volume One

The Vision series explores the attempt by The Vision and his family to live a prototypical American lifestyle.  Being a family of synthetic humans, they suffer from all of the usual tropes about clan/tribe behavior that is adjacent to outright racism.

At the same time, as they open themselves up to human behavior patterns, they become susceptible to human foibles.  They grow protective of their family.  They develop attachments with humans that attempt to have a normal relationship with them.  This is the dark side of a machine that becomes more human every day.

3. Paper Girls - Volume One

Paper Girls tells the tale of a small group of girls that deliver newspapers.  It is set in the 1980s and suggests that girls delivering the newspaper was some sort of major step for women.

We had paper girls in the 1970s.  There were not a lot of them, but they were there.

In this case, it is suggested pretty heavily that they had to work together to keep from being assaulted, kidnapped, and subject to all manner of abuse while delivering newspapers in suburbia.  Back in the day, kids delivering newspapers in suburbia were given extra protection.  People looked out for those kids. So on this issue, the plot is a little bit off.

Their world goes all wonky.  Almost everyone disappears.  Other entities/people start appearing to snatch up those that remain.  There are two different groups of people that are apparently traveling through time to do whatever it is they are doing.  The story gives you enough clues to keep the reader interested.  The artwork is pretty good and the storytelling is great.  It invites all sorts of readers to engage in the plot regardless of who the reader happens to be.  I'm glad that I encountered this series.

4.  Saga - Volume Six

OK.  I changed my mind.  Saga can thank Paper Girls for my moving it from just below No Award to just above it.  I thought about it for a few days and I was really more engaged in the story plot than my initial reaction suggested.

The story revolves around a series of otherwise pedestrian plot lines that focus on race and gender identity issues.  The artwork has improved since I encountered Volume 3 two years ago as another Hugo finalist.  That volume was a hot mess of marginal art and a messy story.  This was a definite improvement over that volume.

While this is a good nominee, it is not, IMHO, a great nominee.  If it weren't for all of the allegories to human race and sexuality issues, this would be a middling series at best.

Saga can also thank Ms. Marvel because.....

5. No Award

6. Ms. Marvel - Volume Five

I put Ms. Marvel - Volume One in first position in 2015.  It was definitely cutting edge in terms of art, character development, and story telling.

Volume Five is a big step backward.  The art isn't particularly inspiring.  The plot centered around the ubiquitous "evil corporation" that is gentrifying an urban area.  Quite frankly, the "evil corporation" stuff has been done to death.  Add to that the fact that gentrification improves an area rather than tears it down.  Essentially, gentrification is a positive change due to people making choices due to their free will.

Reading Ms. Marvel also provided some scale that moved Saga above the line.

7.  Black Panther - Volume One

Holy shnikes!  What a hot mess!

While the art was great, the storyline bounced around more than a freshly hit racquetball.  Black Panther would jump out to the jungle to fight someone.  Then he would jump back to the city for some consultation and introspection.

Other people (I hesitate to call them villains, yet) experience bureaucracy in the city before they are whisked out to the jungle for imprisonment and other events.

The cities are gleaming modern citadels that enjoy a broad panoply of technology and modern architecture while appearing bereft of average citizens.  Conversely, ordinary citizens live and work in the country under much cruder conditions with far less technology.

It is as if the people in control don't want to be bothered with actually interacting with common people.  That plot line alone should have me in love with this series.

The storytelling is so disjointed that it is no surprise that Marvel killed it after so short a run.

This arc/series was written by Atlantic Monthly writer Ta-Nehisi Coates.  I have read Mr. Coates columns in the Atlantic from time to time.  There are times when I am deeply affected by his work.  Other times less so, but that is as it should be in a world with a wide range of people.

Mr. Coates leftward leaning political tendencies are pretty well known.  So I was surprised that the Black Panther came so close to embracing capitalism!  The cities in the book are modern architectural confections, and the technology in the cities is so evident because they discovered a mount of vibranium elsewhere in the country.

This is (apparently) a highly valued commodity.  So Mr. Coates endorses the exploitation of the environment for the purpose of consuming valuable resources.  And he has no qualms about the profits of such activity paying for the aforementioned cities/technology.

Ta-nehisi Coates is apparently a capitalist at heart.

But wait!  In his attempts to "save" his nation, he kills men that were providing for their families.  He says that he will provide food and shelter.  The men's widows proclaim that their husbands were already handling those issues nicely before the Black Panther killed them.  Apparently, the wealth from the vibranium mines and industries is supposed to be spread around by the government instead of being earned by the companies and people doing the actual work.  Alas but capitalism dies another cruel and unjustified death.

The Black Panther then goes on to inspire a large group of women to become radicals that will provide for themselves (food, shelter, defense) rather than rely on the government.

What does this book lack for a moderately libertarian soul, such as myself, to not be in utter love with it?

A coherent story.  This series is unworthy of being nominated, much less making the short list.